GolfMate
Rounds, GPS and side games with your flight
Rounds, GPS and side games with your flight
Start a round or join your flight.
| Hole | Par | SI | Metres |
|---|---|---|---|
Share this code with your flight · PIN required
A marker can correct a hole after it has been settled — fixing a mis-keyed score and having the result recomputed. Everyone else is locked out once a hole is calculated.
The small number in each hole's corner is its stroke index — 1 is the hardest hole, 18 the easiest.
| Player | Thru | Total | +/− | FIR | |
|---|---|---|---|---|---|
Drag the pin, or use the pad below.
Hold towards the direction you want the pin to travel. Nearer the middle moves it slower. Zoom in for finer steps.
Tap any player's up or score to fill it in for them.
| Player | Up | Pts | Score |
|---|---|---|---|
| changed |
|
Every player needs a score before the hole can be settled. Anyone who has not called an up plays it as No up.
| Pair | Winner | Gross | Net | Pts |
|---|---|---|---|---|
| Player | Hole | Total | |
|---|---|---|---|
Strokes are conceded one way, and only count in that pairing. Add only the pairs that need them.
Nobody is giving strokes — everyone plays off gross.
Strokes land on the lowest stroke indexes in each nine — 3 on the front puts one each on the three hardest of holes 1–9.
The saved allocation does not match this distribution. Saving here will redistribute by stroke index and replace any strokes placed by hand.
| Player | Points | Net |
|---|---|---|
| Winner |
| Hole | |
| Par | |
| SI | |
| Score | ||
| Par | ||
| Putts | ||
| Fairways | ||
| GIR | ||
| Sand | ||
| Penalty |
Share this code with them:
| Hole | |
| Par | |
| SI | |
Your UID is — share it so friends can add you.
Saved:
Scores already posted are kept and settled. This cannot be undone.
The room and everything in it is deleted for every player. There is no settlement and nothing is kept. To keep the scores, end the round instead.
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